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- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Gamma correction LUT.
- // Functions to draw patches (by post) directly to screen.
- // Functions to blit a block to the screen.
- //
- //-----------------------------------------------------------------------------
-
-
- #ifndef __V_VIDEO__
- #define __V_VIDEO__
-
- #include "doomtype.h"
-
- #include "doomdef.h"
-
- // Needed because we are refering to patches.
- #include "r_data.h"
-
- //
- // VIDEO
- //
-
- #define CENTERY (SCREENHEIGHT/2)
-
-
- // Screen 0 is the screen updated by I_Update screen.
- // Screen 1 is an extra buffer.
-
-
-
- extern byte* screens[5];
-
- extern int dirtybox[4];
-
- extern byte gammatable[5][256];
- extern int usegamma;
-
-
-
- // Allocates buffer screens, call before R_Init.
- void V_Init (void);
-
-
- void
- V_CopyRect
- ( int srcx,
- int srcy,
- int srcscrn,
- int width,
- int height,
- int destx,
- int desty,
- int destscrn );
-
- void
- V_DrawPatch
- ( int x,
- int y,
- int scrn,
- patch_t* patch);
-
- void
- V_DrawPatchDirect
- ( int x,
- int y,
- int scrn,
- patch_t* patch );
-
-
- void //stretches bitmap to fill screen
- V_DrawPatchInDirect
- ( int x,
- int y,
- int scrn,
- patch_t* patch );
-
- void //stretches bitmap to fill screen
- V_DrawPatchInDirectFlipped
- ( int x,
- int y,
- int scrn,
- patch_t* patch );
-
- // Draw a linear block of pixels into the view buffer.
- void
- V_DrawBlock
- ( int x,
- int y,
- int scrn,
- int width,
- int height,
- byte* src );
-
- // Reads a linear block of pixels into the view buffer.
- void
- V_GetBlock
- ( int x,
- int y,
- int scrn,
- int width,
- int height,
- byte* dest );
-
-
- //void
- //V_MarkRect
- //( int x,
- // int y,
- // int width,
- // int height );
-
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------
-